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2025-10-03 11:54

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🎡 Bard ​

Bards are versatile spellcasters and support characters who control the battlefield and influence others. They excel at both supporting allies and disrupting enemies.


✨ Bardic Inspiration ​

  • Bonus Action: grant 1 ally an inspiration die (d6 at level 1, scales with level)

  • Uses: equal to Charisma modifier per long rest

  • Effect: ally rolls the die and adds it to ability check, attack roll, or saving throw within 10 minutes


πŸ›οΈ Bard Colleges ​

πŸ“š College of Lore ​

  • Role: Support / Controller

  • Features:

    • Additional Magical Secrets: access spells from any class

    • Cutting Words πŸ—‘οΈ: use reaction to subtract Bardic Inspiration die from enemy attack, ability check, or damage

  • Best use: protect allies or reduce incoming damage


πŸ›‘οΈ College of Valor ​

  • Role: Support / Battle-ready

  • Features:

    • Combat Inspiration 🎯: allies can roll Bardic Inspiration after seeing the attack roll

    • Battle Magic βš”οΈβœ¨: cast a Bard spell and make a weapon attack as a bonus action

    • Armor & Weapons πŸ›‘οΈβš”οΈ: medium armor, shields, martial weapons proficiency

  • Best use: frontline support or hybrid melee-caster


πŸ’ƒ College of Glamour ​

  • Role: Skirmisher / Crowd Control

  • Features:

    • Mantle of Inspiration πŸ’–: grant temporary HP + movement to allies without provoking opportunity attacks

    • Enthralling Performance 🎭: charm multiple creatures after performing

  • Best use: mobile parties, skirmishers, or spell-focused damage dealers


βš”οΈ College of Swords ​

  • Role: Melee / Damage Spread

  • Features:

    • Fighting Style πŸ›‘οΈ: proficiency in medium armor & weapons

    • Blade Flourish πŸ”„: improve attack damage and manipulate enemy position

  • Best use: frontline/flanking combatants mixing melee attacks with spells


πŸ•΅οΈ College of Whispers ​

  • Role: Stealth / Psychic

  • Features:

    • Psychic Blades 🧠πŸ”ͺ: enhance weapon attacks with psychic damage

    • Words of Terror 😱: frighten enemies outside combat

  • Best use: infiltration, hit-and-run tactics, defensive spellcasters

  • Limitation: weaker in traditional weapon combat; focuses on deception and psychic utility

references: live to tell the tale