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2025-10-03 14:39

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⛪ Cleric

Clerics are prototypical supporters and divine spellcasters who heal allies, control the battlefield, and enhance combat effectiveness.


✝️ Channel Divinity

  • Uses:

    • 1 per short/long rest if level < 6

    • 2 per short/long rest if level ≥ 6

  • Versatility: powers vary by domain


🧟 Turn Undead

  • Acts like a 1-minute fear effect on undead enemies

  • Effect ends if the enemy takes damage

  • Tactical use: can drive undead into a room and trap them


❤️ Life Domain Clerics

  • Preserve Life: heal a substantial amount but cannot raise HP above half of max

  • Best for: frontline support and sustained healing

☀️ Radiance of the Dawn

  • AoE spell: 30 ft radius

  • Effective against: >6 weak enemies

🐾 Charm Animals

  • AoE charm effect on animals

  • Each creature rolls individually to resist


⚡ More Channel Divinity Options

🛡️ Self-Defense / Enchanting

  • Invoke Duplicity: create a mirror image to distract enemies

🗡️ Attack Enhancers

  • Guided Strike: add +10 to a weapon attack

  • Destructive Wrath: maximize damage from a divine attack

  • Path to the Grave: make an enemy vulnerable to the next attack

🧠 Misc / Exploration

  • Knowledge of the Ages: gain proficiency in any skill for 10 minutes; can escape grapples

  • Artisan’s Blessing: craft simple items quickly


🌟 Divine Intervention

  • Cooldown: 7 days

  • Effect: request direct aid from your deity


🩹 Blessed Healer

  • Combat healing: heals target + yourself

💥 Improved Flare

  • Forces disadvantage on enemy attacks against allies

⚔️ War God’s Blessing

  • Add +10 to an ally's attack roll

☠️ Death’s Door

  • Converts enemy critical hits → normal hits

references: live to tell the tale